XP 1,200
N Large Vermin(Insectoid)
Init +1; Senses darkvision 60 ft.; Perception +8
AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)
hp 45 (5d10+15)
Fort +7, Ref +2, Will +1
Immune mind-affecting effects
Speed 40 ft., climb 20 ft.
Melee 2 claws +9 (1d8+5), bite +9 (1d10+5 plus poison)
Space 10 ft.; Reach 10 ft.
SStr 20, Dex 12, Con 17, Int 3, Wis 11, Cha 8
Base Atk +5; CMB +11; CMD 22
Feats Improved Bull Rush, Power Attack, Weapon Focus (bite)
Skills Climb +13, Perception +8; Racial Modifiers +4 Perception
Languages none
Poison (Ex): Bite—injury; save Fort DC 15; frequency 1/round for 4 rounds; effect 1d3 Str damage; cure 1 save.
Charge (Ex): When an Endrega Warrior charges, it can make a single bite attack in addition to its two claw attacks.
Environment forests
Organization solitary, pair, or patrol (3-6)
Treasure incidental
Endrega Warriors are the elite defenders of the Endrega colonies, significantly larger and more formidable than their worker counterparts. Their heightened strength, thicker exoskeleton, and pronounced mandibles distinguish them. With an aggressive nature, they protect the colony from threats, charging into battle with a fervor unmatched by the workers. Those who intrude upon an Endrega territory are often first met by these fierce warriors, who deliver debilitating venomous bites and overpowering strength in their efforts to protect their home.