XP 600
NE Medium monstrous humanoid (aquatic)
Init +2; Senses darkvision 60 ft.; Perception +7
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 19 (3d10)
Fort +1, Ref +5, Will +4
Resist cold 5
Speed 30 ft., swim 30 ft.
Melee 2 claws +5 (1d4+1 plus grab), bite +5 (1d4+1)
Special Attacks drowning grip
Str 13, Dex 15, Con 10, Int 8, Wis 12, Cha 7
Base Atk +3; CMB +4 (+8 grapple); CMD 16
Feats Improved Grapple, Skill Focus (Stealth)
Skills Perception +7, Stealth +9 (+13 in water), Swim +9; Racial Modifiers +4 Stealth in water
Languages Aquan
SQ amphibious
Drowning Grip (Ex): When a drowner successfully grapples a creature, it can attempt to pull that creature underwater as a swift action. The grappled creature must succeed on a DC 12 Fortitude save or begin to drown. The save DC is Constitution-based.
Environment any aquatic
Organization solitary, pair, or swarm (3-12)
Treasure standard
Drowners are monstrous humanoid creatures that inhabit the dark, murky waters of swamps, rivers, and lakes in a grim fantasy world. They are opportunistic predators that feed on the flesh of the drowned and attack unsuspecting victims who venture too close to the water's edge. Drowners are drawn to the scent of blood and are known to gather near sites of violent conflict or where bodies have been disposed of in nearby waterways.
These creatures have slimy, greenish-blue skin covered in patches of dark algae and muck. They possess webbed hands and feet, which allow them to swim with ease and navigate their aquatic environments. Their elongated, grotesque faces are filled with razor-sharp teeth, perfect for tearing into the flesh of their victims. Drowners have sinister, glowing yellow eyes, which allow them to see in the murkiest of waters and the darkest of nights.
Drowners are primarily nocturnal hunters, stalking their prey from the depths and striking when least expected. They are known for their ability to drown victims by grappling them and dragging them beneath the surface, ensuring a steady supply of food in their watery lairs. Drowners are also capable of surviving on land for short periods, making them a threat to those who assume they are safe from the water's edge.
While not particularly intelligent, Drowners exhibit a cunning and animalistic instinct for survival. They are known to coordinate their attacks, using their numbers to overwhelm and subdue their prey. Drowners are also known to be territorial, attacking other aquatic predators or even their own kind when food is scarce.
The presence of Drowners is often seen as a bad omen by the local population, and they are considered a menace by fishermen, travelers, and those who live near bodies of water. Drowners are despised and feared for their gruesome hunting tactics and the danger they pose to communities. Hunters, adventurers, and monster slayers are often tasked with eliminating these creatures to ensure the safety of those living nearby.